FIM Modules

Just the Facts
This Pre-test/Post-test module records each student’s proficiency with basic facts—never check another fact sheet! Includes assessment of each student’s skill improvement. Choose Whole Numbers, Decimals, Integers, Fractions.

Very Important Facts® (VIFs)
Star athletes have basic moves down cold—freeing them to achieve at a higher level. The VIFs system helps students build this same type of automaticity with basic facts through a sequence of video/instruction/practice. Students also learn how to decompose numbers, as well as a straightforward way to add a&d subtract numbers—including double digits.

Workout Gyms
Fast-paced, short-cycle GYM games build automaticity with addition, subtraction, multiplication and division facts, and progress to include fractions, decimals and integers.


Skill Sets®
Games range from Addition to multi-step Algebra, and are organized into eight SKill Sets. Each set is comprised of three sequential 24® Games, labeled 1, 2 and 3. Each game builds upon skills acquired in previous games. 

Know & Show
A unique way for students to experience the type of problems found on standardized tests. Problems from nine categories tie to math standards.

Bonus Games
After completing certain Skill Set requirements, students can play Bonus Games. Serving as incentives that encourage students to continue to achieve, these games offer various types of skill-building activities, such as sequencing and working with tens. Untimed games are targeted to skills students need to master at each grade level, and focus on the same skills needed to complete Skill Sets 1 through 8, GYMS and Just The Facts.

Measurement World
Games and activities that focus on Money, Time, Length, Distance, Area, Volume and Weights. (Available in US, Metric & Mixed)

Computational Thinking (CT) World
CT World games strengthen the ability to think logically at several levels & multiple steps ahead—problem-solving processes all students need to learn—and serve as an introduction to coding. Games boost confidence in dealing with complexity, persistence in working with difficult problems, teach tolerance for ambiguity and the ability to deal with open-ended situations. 

K-2 World (For Teams designated K, 1 and 2 only)
Motivate young students and provide a stress-free environment as they are introduced to basic skills. K-2 World games improve focus and can be used to help establish daily, short-term goals. Most modules require no reading. 

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